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As Environment Director on Dragon Age 4 I lead and inspired an interdisciplinary team, providing feedback, guidance and mentorship. Collaborated closely with the Art Director, Creative Director, and other key stakeholders to define the environmental vision for the game. Worked with Artists and Designers to ensure a unified look and consistent quality bar across game environments. Created a motivating, positive work environment that fosters career and craft growth.

Major contributions include

  • Training team on photogrammetry capture and processing
  • Defining and implementing art workflow for asset creation
  • Create gold standard assets and materials as visual targets
  • Team management, project scoping and risk mitigation
  • Manage outsource content and provide feedback as necessary